cube.cc:
* Create an object, move this object.
* don't try to re-create an object of a fixed size...
committer: Markus Bröker <mbroeker@largo.homelinux.org>
/**
* test/demos/pmc/sdl.cc
* Copyright (C) 2008 Markus Broeker
*/
#include <SDL/SDL.h>
#define max(a,b) (((a) > (b)) ? (a) : (b))
#define min(a,b) (((a) < (b)) ? (a) : (b))
#define abs(a) (((a)<0) ? -(a) : (a))
#define sign(a) (((a)<0) ? -1 : (a)>0 ? 1 : 0)
void drawLine (SDL_Surface * s, int x1, int y1, int x2, int y2, Uint32 color)
{
int d;
int x;
int y;
int ax;
int ay;
int sx;
int sy;
int dx;
int dy;
Uint8 *lineAddr;
Sint32 yOffset;
dx = x2 - x1;
ax = abs (dx) << 1;
sx = sign (dx);
dy = y2 - y1;
ay = abs (dy) << 1;
sy = sign (dy);
yOffset = sy * s->pitch;
x = x1;
y = y1;
lineAddr = ((Uint8 *) s->pixels) + (y * s->pitch);
if (ax > ay) { /* x dominant */
d = ay - (ax >> 1);
for (;;) {
*((Uint16 *) (lineAddr + (x << 1))) = (Uint16) color;
if (x == x2) {
return;
}
if (d >= 0) {
y += sy;
lineAddr += yOffset;
d -= ax;
}
x += sx;
d += ay;
}
} else { /* y dominant */
d = ax - (ay >> 1);
for (;;) {
*((Uint16 *) (lineAddr + (x << 1))) = (Uint16) color;
if (y == y2) {
return;
}
if (d >= 0) {
x += sx;
d -= ay;
}
y += sy;
lineAddr += yOffset;
d += ax;
}
}
}