We use return EXIT_SUCCESS instead of return 0
committer: Markus Bröker <mbroeker@largo.homelinux.org>
/**
* $Id: floating.c,v 1.1.1.1 2008-04-28 17:32:53 mbroeker Exp $
* $Source: /development/c/demos/floating.c,v $
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
double *getValues (int elements)
{
double *values;
int i;
if ((values = calloc (elements + 1, sizeof (double))) == NULL)
return NULL;
for (i = elements; i >= 0; i--)
values[i] = cos (i);
return values;
}
#define MAX 40
int main (int argc, char **argv)
{
double *values = getValues (MAX);
int i;
for (i = 0; i < MAX; i++) {
if (fabs (cos (i) - values[i]) < 0.001)
printf ("COS(%d) = %3.2g = %3.2g\n", i, values[i], cos (i));
}
if (values != NULL)
free (values);
return EXIT_SUCCESS;
}