tree is a list :P
* anyway, some changes here
-> a struct T consumes sizeof(struct T) of memory
-> actual wasn't really needed here. thrown away.
committer: Markus Bröker <mbroeker@largo.homelinux.org>
/**
* test/demos/pmc/include/surface.h
* Copyright (C) 2008 Markus Broeker
*/
#ifndef SURFACE_H
#define SURFACE_H
#include <object.h>
#include <SDL/SDL.h>
class Surface:public Object {
private:
int width;
int height;
int depth;
int bpp;
Uint32 color, red, green, blue, black;
SDL_Surface *screen;
public:
enum foregroundColor { BLACK=1, RED, GREEN, BLUE };
Surface (int w, int h, int d);
~Surface ();
int getWidth () {
return width;
};
int getHeight () {
return height;
};
void drawPixel (int x, int y);
void drawLine (int x1, int y1, int x2, int y2);
void flip ();
void setColor (enum foregroundColor);
};
#endif