Adjusted to show side effects and their handling
When dealing with static buffers, successive calls point
to the same memory location and overwrite formers ones...
committer: Markus Bröker <mbroeker@largo.homelinux.org>
/**
* pmc/main.cc
* Copyright (C) 2008 Markus Broeker
*/
#include <surface.hpp>
#include <rectangle.hpp>
#include <cube.hpp>
#include <cstdio>
#include <cstdlib>
#ifndef STEP
#define STEP 1
#endif
#define MAX 1
using namespace algebra;
int main (int argc, char **argv)
{
Surface *surface;
SDL_Event event;
Drawable *d[MAX];
int height;
surface = new Surface (0, 0, 32);
if (argc != 2) {
fprintf (stderr, "Usage: %s <HEIGHT>\n", argv[0]);
height = surface->getHeight () / 2;
} else
height = atoi (argv[1]);
Vector p1 (0, 0);
Vector p2 (height, 0);
Vector p3 (height, height);
Vector p4 (0, height);
SDL_WM_SetCaption ("Pimp my Cube", NULL);
d[0] = new Cube (surface, p1, p2, p3, p4, height);
bool running = true;
int i, x, y;
x = y = 0;
while (running) {
SDL_PollEvent (&event);
if (event.type == SDL_QUIT)
running = false;
if (event.type == SDL_KEYDOWN) {
surface->setColor (Surface::BLACK);
for (i = 0; i < MAX; i++)
d[i]->show ();
surface->setColor (Surface::GREEN);
switch (event.key.keysym.sym) {
case SDLK_ESCAPE:
running = false;
break;
case SDLK_UP:
for (i = 0; i < MAX; i++)
d[i]->move ((Vector (x, y - STEP)));
break;
case SDLK_DOWN:
for (i = 0; i < MAX; i++)
d[i]->move ((Vector (x, y + STEP)));
break;
case SDLK_LEFT:
for (i = 0; i < MAX; i++)
d[i]->move ((Vector (x - STEP, y)));
break;
case SDLK_RIGHT:
for (i = 0; i < MAX; i++)
d[i]->move ((Vector (x + STEP, y)));
break;
case SDLK_RETURN:
fprintf (stderr, "Objects remaining: %d\n", surface->getInstances ());
break;
default:
break;
}
for (i = 0; i < MAX; i++) {
d[i]->show ();
}
surface->flip ();
}
}
for (i = 0; i < MAX; i++)
delete d[i];
delete surface;
/*
* the remaining objects will be removed on exit
*/
fprintf (stderr, "Objects remaining on exit: %d\n", refCounter);
return EXIT_SUCCESS;
}