Derby uses float values here
committer: Markus Bröker <mbroeker@largo.homelinux.org>
/**
* files.c
* Copyright (C) 2008 Markus Broeker
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <time.h>
#define MAXDIRS 1000
#define MAXFILES 1000
#define GETRANDOM(max) (1+(int)((float)(max)*rand()/RAND_MAX+1.0))
char *GetRandomNumberString ()
{
static char buffer[12];
sprintf (buffer, "%d", GETRANDOM (65535));
return buffer;
}
int main (int argc, char **argv)
{
int i, j;
int fd;
char *s;
if (argc != 2) {
printf ("Usage: %s <basedir>\n", argv[0]);
return EXIT_FAILURE;
}
if (chdir (argv[1]) == -1) {
printf ("Initial Chdir to %s failed, aborting...\n", argv[1]);
return EXIT_FAILURE;
}
srand (time (NULL));
for (i = 0; i < MAXDIRS; i++) {
s = GetRandomNumberString ();
mkdir (s, 0777);
if (chdir (s) == -1) {
printf ("Chdir to %s failed, aborting\n", s);
return EXIT_FAILURE;
}
for (j = 0; j < MAXFILES; j++) {
s = GetRandomNumberString ();
if ((fd = open (s, O_RDWR | O_CREAT, 0666)) < 3) {
perror ("CREATE");
return EXIT_FAILURE;
}
close (fd);
}
chdir ("..");
}
return EXIT_SUCCESS;
}