Ignore files from the javadb project
Do not nerve with class- and derby files
committer: Markus Bröker <mbroeker@largo.homelinux.org>
/**
* ddos/server.c
* Copyright (C) 2008 Markus Broeker
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/types.h>
#include <signal.h>
int set_proc_limit (int);
int main (int argc, char **argv)
{
char message[81];
int server_socket;
int client_socket;
struct sockaddr_in sa;
struct sockaddr_in ca;
socklen_t size;
int len;
int status;
pid_t pid;
pid_t parent_pid;
server_socket = socket (AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (server_socket == -1) {
perror ("socket");
return EXIT_FAILURE;
}
sa.sin_family = AF_INET;
sa.sin_port = htons (4000);
sa.sin_addr.s_addr = INADDR_ANY;
size = sizeof (sa);
status = bind (server_socket, (struct sockaddr *)&sa, size);
if (status != 0) {
perror ("BIND");
return EXIT_FAILURE;
}
status = listen (server_socket, 10);
if (status != 0) {
perror ("LISTEN");
return EXIT_FAILURE;
}
int links = 0;
parent_pid = getpid ();
/*
* Child quits immediately, father mustn't wait
*/
signal (SIGCHLD, SIG_IGN);
if (set_proc_limit (200) != 0) {
printf ("Cannot limit the process limit\n");
return EXIT_FAILURE;
}
for (;;) {
size = sizeof (ca);
client_socket = accept (server_socket, (struct sockaddr *)&sa, (socklen_t *) & size);
printf ("PARENT PID = %d\n", parent_pid);
pid = fork ();
switch (pid) {
case 0: /* Child */
close (server_socket);
if ((len = read (client_socket, message, 80)) == -1)
break;
message[len] = 0;
len = write (client_socket, "Please wait...\r\n", 17);
sleep (10);
printf ("DELETING LINK [%04d] %04d\n", getpid (), links--);
shutdown (client_socket, SHUT_RDWR);
close (client_socket);
return 1;
case -1:
perror ("Fork Error");
close (client_socket);
/*
* server is still alive and will continue
* * when resources are available
*/
break;
default: /* PID > 0 */
close (client_socket);
printf ("Starting LINK [%04d] %04d\n", pid, links++);
}
}
return close (server_socket);
}