Little Typo in daemon.c
committer: Markus Bröker <mbroeker@largo.homelinux.org>
/**
* sudoku.c
* Copyright (C) 2008 Markus Broeker
*
* Sudoku - The Game
*/
#include <stdio.h>
#include <stdlib.h>
#include <getopt.h>
#include <string.h>
#include <errno.h>
#include <limits.h>
#ifndef DIM
#define DIM 9
#endif
#define COLORED "\e[31m"
#define FGCOLOR "\e[37m"
#define BGCOLOR "\e[40m\e[2J"
#define RESET "\e[0m"
#define TRUE 1
#define FALSE 0
#ifndef u_int
typedef unsigned int u_int;
#endif
#ifndef MAX_ITERATIONS
#define MAX_ITERATIONS 10000000
#endif
struct Field {
u_int value;
int isConst;
};
/* the easiest way to get statistics */
static unsigned long iterations = 0;
typedef struct Field Field;
typedef Field **Board;
/**
* read nxn fields from commandline and store it in the Board variable
*/
int readBoard (Board board)
{
int i, j;
u_int c;
for (i = 0; i < DIM; i++) {
for (j = 0; j < DIM; j++) {
if (scanf ("%u", &c) < 1) {
fprintf (stderr, "readBoard: Not enough elements\n");
fprintf (stderr, "readBoard: Got %d, needed %d\n", i * DIM + j, (DIM) * (DIM));
return FALSE;
}
board[i][j].value = c;
board[i][j].isConst = (c == 0) ? 0 : 1;
}
}
return TRUE;
}
/**
* Show the content of the Board in a human readable manner
*/
void showBoard (Board board, int colored)
{
int i, j;
for (i = 0; i < DIM; i++) {
if ((i % 3) == 0)
printf ("\n");
for (j = 0; j < DIM; j++) {
if ((board[i][j].isConst && colored))
printf ("%s%2u%s ", COLORED, board[i][j].value, FGCOLOR);
else
printf ("%2u ", board[i][j].value);
if (((j + 1) % 3) == 0)
printf (" ");
}
printf ("\n");
}
}
/**
* checks for the possibility of value at board[row][col]
*/
int check (Board board, int row, int col, u_int value)
{
int i, j;
if (board[row][col].value > 0)
return FALSE;
for (i = 0; i < DIM; i++) {
/*
* check vertically
*/
if (board[row][i].value == value)
return FALSE;
/*
* check horizontally
*/
if (board[i][col].value == value)
return FALSE;
}
/*
* check block for unique values
*/
for (i = row - (row % 3); i < row - (row % 3) + 3; i++)
for (j = col - (col % 3); j < col - (col % 3) + 3; j++)
if (board[i][j].value == value)
return FALSE;
return TRUE;
}
/**
* go recursive from k to DIM^2 and try to solve the puzzle
*/
int solveBoard (Board board, int k)
{
u_int i;
int q;
if ((++iterations > MAX_ITERATIONS))
return FALSE;
while (k < (DIM) * (DIM) && (board[k / DIM][k % DIM].value != 0))
k++;
if (k == (DIM) * (DIM))
return TRUE;
for (q = FALSE, i = 1; q == FALSE && i <= 9; i++) {
if (check (board, k / DIM, k % DIM, i) == TRUE) {
board[k / DIM][k % DIM].value = i;
if (((DIM) * (DIM) - 1) == k)
q = TRUE;
else if ((q = solveBoard (board, k + 1)) == FALSE) {
board[k / DIM][k % DIM].value = 0;
}
}
}
return q;
}
/**
* Deletes every Field of the Board (CLEANUP)
*/
void freeBoard (const Board board)
{
int i;
for (i = 0; i < DIM; i++) {
if (board[i] != NULL)
free (board[i]);
}
}
/**
* Show plain usage screen
*/
void usage (char *name)
{
printf ("Usage: %s [-c] [-h]\n\n", name);
printf ("-c\t\tcolored output\n");
printf ("-h\t\tshows this help\n");
printf ("Report bugs to mbroeker@largo.homelinux.org\n");
}
int main (int argc, char **argv)
{
Board b;
int i;
int ret;
int colored = 0;
while ((i = getopt (argc, argv, "ch")) != -1) {
switch (i) {
case 'h':
usage (argv[0]);
return EXIT_SUCCESS;
case 'c':
printf ("%s%s", BGCOLOR, FGCOLOR);
colored = 1;
break;
default:
usage (argv[0]);
return EXIT_FAILURE;
}
}
if ((DIM % 3) != 0) {
fprintf (stderr, "DIM must be a multiple of 3\n");
fprintf (stderr, "RECOMPILE WITH -DDIM=9\n");
return EXIT_FAILURE;
}
if ((b = calloc (DIM, sizeof (Field *))) == NULL) {
perror ("calloc");
return EXIT_FAILURE;
}
for (i = 0; i < DIM; i++) {
if ((b[i] = malloc ((DIM * sizeof (Field)) + 1)) == NULL) {
perror ("malloc");
return EXIT_FAILURE;
}
}
printf ("Sudoku - Enter a %dx%d Matrix\n", DIM, DIM);
if (readBoard (b) == FALSE) {
fprintf (stderr, "Input Error: Aborting\n");
return EXIT_FAILURE;
}
showBoard (b, colored);
if ((ret = solveBoard (b, 0)) == TRUE)
printf ("\nPuzzle solved after %lu recursions\n", iterations);
else
printf ("\nCannot solve your puzzle after %lu recursions\n", iterations);
showBoard (b, colored);
freeBoard (b);
if (b != NULL)
free (b);
if (colored)
printf ("%s", RESET);
return EXIT_SUCCESS;
}