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1 /* |
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2 * $Id: sudoku.c,v 1.3 2008-04-29 15:18:53 mbroeker Exp $ |
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3 * $Source: /development/c/demos/sudoku.c,v $ |
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4 * |
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5 */ |
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6 |
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7 /* Sudoku - The Game */ |
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8 |
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9 #include <stdio.h> |
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10 #include <stdlib.h> |
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11 #include <getopt.h> |
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12 #include <string.h> |
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13 #include <errno.h> |
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14 #include <limits.h> |
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15 |
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16 #ifndef DIM |
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17 #define DIM 9 |
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18 #endif |
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19 |
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20 #define COLORED "\e[31m" |
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21 #define FGCOLOR "\e[37m" |
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22 #define BGCOLOR "\e[40m\e[2J" |
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23 #define RESET "\e[0m" |
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24 |
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25 #define TRUE 1 |
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26 #define FALSE 0 |
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27 |
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28 #ifndef u_int |
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29 typedef unsigned int u_int; |
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30 #endif |
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31 |
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32 #ifndef MAX_ITERATIONS |
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33 #define MAX_ITERATIONS 10000000 |
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34 #endif |
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35 |
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36 struct Field { |
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37 u_int value; |
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38 int isConst; |
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39 }; |
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40 |
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41 /* the easiest way to get statistics */ |
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42 static unsigned long iterations = 0; |
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43 |
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44 typedef struct Field Field; |
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45 typedef Field **Board; |
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46 |
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47 /** |
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48 * read nxn fields from commandline and store it in the Board variable |
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49 */ |
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50 int readBoard (Board board) |
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51 { |
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52 int i, j; |
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53 |
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54 u_int c; |
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55 |
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56 for (i = 0; i < DIM; i++) { |
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57 for (j = 0; j < DIM; j++) { |
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58 if (scanf ("%u", &c) < 1) { |
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59 fprintf (stderr, "readBoard: Not enough elements\n"); |
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60 fprintf (stderr, "readBoard: Got %d, needed %d\n", i * DIM + j, (DIM) * (DIM)); |
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61 return FALSE; |
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62 } |
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63 board[i][j].value = c; |
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64 board[i][j].isConst = (c == 0) ? 0 : 1; |
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65 } |
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66 } |
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67 return TRUE; |
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68 } |
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69 |
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70 /** |
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71 * Show the content of the Board in a human readable manner |
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72 */ |
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73 void showBoard (Board board, int colored) |
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74 { |
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75 int i, j; |
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76 |
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77 for (i = 0; i < DIM; i++) { |
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78 if ((i % 3) == 0) |
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79 printf ("\n"); |
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80 |
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81 for (j = 0; j < DIM; j++) { |
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82 if ((board[i][j].isConst && colored)) |
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83 printf ("%s%2u%s ", COLORED, board[i][j].value, FGCOLOR); |
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84 else |
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85 printf ("%2u ", board[i][j].value); |
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86 if (((j + 1) % 3) == 0) |
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87 printf (" "); |
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88 } |
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89 printf ("\n"); |
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90 } |
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91 } |
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92 |
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93 /** |
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94 * checks for the possibility of value at board[row][col] |
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95 */ |
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96 int check (Board board, int row, int col, u_int value) |
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97 { |
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98 int i, j; |
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99 |
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100 if (board[row][col].value > 0) |
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101 return FALSE; |
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102 |
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103 for (i = 0; i < DIM; i++) { |
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104 /* |
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105 * check vertically |
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106 */ |
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107 if (board[row][i].value == value) |
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108 return FALSE; |
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109 /* |
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110 * check horizontally |
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111 */ |
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112 if (board[i][col].value == value) |
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113 return FALSE; |
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114 } |
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115 |
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116 /* |
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117 * check block for unique values |
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118 */ |
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119 for (i = row - (row % 3); i < row - (row % 3) + 3; i++) |
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120 for (j = col - (col % 3); j < col - (col % 3) + 3; j++) |
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121 if (board[i][j].value == value) |
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122 return FALSE; |
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123 |
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124 return TRUE; |
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125 } |
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126 |
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127 /** |
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128 * go recursive from k to DIM^2 and try to solve the puzzle |
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129 */ |
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130 int solveBoard (Board board, int k) |
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131 { |
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132 u_int i; |
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133 int q; |
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134 |
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135 if ((++iterations > MAX_ITERATIONS)) |
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136 return FALSE; |
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137 |
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138 while (k < (DIM) * (DIM) && (board[k / DIM][k % DIM].value != 0)) |
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139 k++; |
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140 |
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141 if (k == (DIM) * (DIM)) |
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142 return TRUE; |
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143 |
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144 for (q = FALSE, i = 1; q == FALSE && i <= 9; i++) { |
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145 if (check (board, k / DIM, k % DIM, i) == TRUE) { |
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146 board[k / DIM][k % DIM].value = i; |
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147 if (((DIM) * (DIM) - 1) == k) |
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148 q = TRUE; |
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149 else if ((q = solveBoard (board, k + 1)) == FALSE) { |
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150 board[k / DIM][k % DIM].value = 0; |
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151 } |
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152 } |
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153 } |
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154 |
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155 return q; |
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156 } |
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157 |
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158 /** |
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159 * Deletes every Field of the Board (CLEANUP) |
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160 */ |
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161 void freeBoard (const Board board) |
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162 { |
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163 int i; |
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164 |
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165 for (i = 0; i < DIM; i++) { |
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166 if (board[i] != NULL) |
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167 free (board[i]); |
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168 } |
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169 } |
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170 |
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171 /** |
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172 * Show plain usage screen |
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173 */ |
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174 void usage (char *name) |
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175 { |
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176 printf ("Usage: %s [-c] [-h]\n\n", name); |
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177 printf ("-c\t\tcolored output\n"); |
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178 printf ("-h\t\tshows this help\n"); |
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179 printf ("Report bugs to mbroeker@largo.homelinux.org\n"); |
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180 } |
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181 |
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182 int main (int argc, char **argv) |
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183 { |
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184 Board b; |
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185 int i; |
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186 int ret; |
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187 int colored = 0; |
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188 |
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189 while ((i = getopt (argc, argv, "ch")) != -1) { |
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190 switch (i) { |
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191 case 'h': |
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192 usage (argv[0]); |
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193 return EXIT_SUCCESS; |
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194 case 'c': |
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195 printf ("%s%s", BGCOLOR, FGCOLOR); |
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196 colored = 1; |
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197 break; |
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198 default: |
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199 usage (argv[0]); |
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200 return EXIT_FAILURE; |
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201 } |
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202 } |
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203 |
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204 if ((DIM % 3) != 0) { |
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205 fprintf (stderr, "DIM must be a multiple of 3\n"); |
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206 fprintf (stderr, "RECOMPILE WITH -DDIM=9\n"); |
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207 return EXIT_FAILURE; |
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208 } |
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209 |
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210 if ((b = calloc (DIM, sizeof (Field *))) == NULL) { |
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211 perror ("calloc"); |
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212 return EXIT_FAILURE; |
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213 } |
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214 |
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215 for (i = 0; i < DIM; i++) { |
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216 if ((b[i] = malloc ((DIM * sizeof (Field)) + 1)) == NULL) { |
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217 perror ("malloc"); |
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218 return EXIT_FAILURE; |
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219 } |
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220 } |
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221 |
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222 printf ("Sudoku - Enter a %dx%d Matrix\n", DIM, DIM); |
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223 |
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224 if (readBoard (b) == FALSE) { |
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225 fprintf (stderr, "Input Error: Aborting\n"); |
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226 return EXIT_FAILURE; |
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227 } |
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228 |
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229 showBoard (b, colored); |
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230 |
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231 if ((ret = solveBoard (b, 0)) == TRUE) |
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232 printf ("\nPuzzle solved after %lu recursions\n", iterations); |
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233 else |
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234 printf ("\nCannot solve your puzzle after %lu recursions\n", iterations); |
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235 |
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236 showBoard (b, colored); |
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237 freeBoard (b); |
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238 |
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239 if (b != NULL) |
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240 free (b); |
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241 |
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242 if (colored) |
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243 printf ("%s", RESET); |
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244 |
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245 return EXIT_SUCCESS; |
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246 } |