author | Markus Bröker <mbroeker@largo.dyndns.tv> |
Fri, 19 Nov 2010 00:11:16 +0100 | |
changeset 154 | 142730cfecee |
parent 97 | f883331a1bf2 |
permissions | -rw-r--r-- |
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standard tags for git projects
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/** |
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* alpha_beta.c |
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c3fecc82ade6
standard tags for git projects
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parents:
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* Copyright (C) 2008 Markus Broeker |
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*/ |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <limits.h> |
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#define BOARD_SIZE 9 |
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#define EMPTY 32 |
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struct Move { |
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int target; |
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int value; |
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}; |
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typedef struct Move Move; |
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struct Node { |
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Move *data; |
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struct Node *prev; |
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}; |
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typedef struct Node Node; |
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Move *bestMove; |
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Node *stack_end; |
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char board[BOARD_SIZE] = { |
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EMPTY, EMPTY, EMPTY, |
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EMPTY, EMPTY, EMPTY, |
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EMPTY, EMPTY, EMPTY, |
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}; |
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int desired_depth = -1; |
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int estimateFunction (); |
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int max_alpha_beta (int, int, int); |
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int min_alpha_beta (int, int, int); |
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void print (void); |
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/** |
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* push: push a move onto the stack |
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*/ |
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void push (Move * move) |
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{ |
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Node *actual; |
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if ((actual = malloc (sizeof (Node))) == NULL) { |
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perror ("MALLOC"); |
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exit (EXIT_FAILURE); |
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} |
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actual->data = move; |
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actual->prev = stack_end; |
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stack_end = actual; |
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} |
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/** |
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* undo: revert the last move on the stack |
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*/ |
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void undo () |
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{ |
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Node *actual; |
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if (stack_end == NULL) { |
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printf ("Stack underrun\n"); |
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return; |
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} |
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board[stack_end->data->target] = EMPTY; |
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actual = stack_end->prev; |
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free (stack_end); |
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stack_end = actual; |
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} |
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/** |
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* validMove returns true(1) when the inspected field is EMPTY |
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*/ |
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int validMove (int t) |
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{ |
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if (board[t] == EMPTY) |
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return 1; |
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return 0; |
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} |
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/** |
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* Returns a Score of +-50 for 3 in a Row |
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*/ |
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int estimateFunction () |
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{ |
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if (board[0] == 'X' && board[1] == 'X' && board[2] == 'X') |
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return -50; |
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if (board[0] == 'O' && board[1] == 'O' && board[2] == 'O') |
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return 50; |
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if (board[3] == 'X' && board[4] == 'X' && board[5] == 'X') |
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return -50; |
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if (board[3] == 'O' && board[4] == 'O' && board[5] == 'O') |
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return 50; |
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if (board[6] == 'X' && board[7] == 'X' && board[8] == 'X') |
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return -50; |
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if (board[6] == 'O' && board[7] == 'O' && board[8] == 'O') |
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return 50; |
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if (board[0] == 'X' && board[3] == 'X' && board[6] == 'X') |
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return -50; |
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if (board[0] == 'O' && board[3] == 'O' && board[6] == 'O') |
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return 50; |
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if (board[1] == 'X' && board[4] == 'X' && board[7] == 'X') |
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return -50; |
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if (board[1] == 'O' && board[4] == 'O' && board[7] == 'O') |
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return 50; |
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if (board[2] == 'X' && board[5] == 'X' && board[8] == 'X') |
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return -50; |
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if (board[2] == 'O' && board[5] == 'O' && board[8] == 'O') |
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return 50; |
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if (board[0] == 'X' && board[4] == 'X' && board[8] == 'X') |
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return -50; |
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if (board[0] == 'O' && board[4] == 'O' && board[8] == 'O') |
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return 50; |
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if (board[2] == 'X' && board[4] == 'X' && board[6] == 'X') |
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return -50; |
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if (board[2] == 'O' && board[4] == 'O' && board[6] == 'O') |
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return 50; |
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return 0; |
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} |
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/** |
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* this function visualizes the board |
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*/ |
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void print () |
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{ |
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int i; |
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printf (" 1 2 3 \n +---+---+---+\n"); |
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for (i = 0; i < 3; i++) { |
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printf (" %d | ", i + 1); |
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printf ("%c", board[3 * i]); |
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printf (" | "); |
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printf ("%c", board[3 * i + 1]); |
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printf (" | "); |
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printf ("%c", board[3 * i + 2]); |
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printf (" | \n"); |
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printf (" +---+---+---+\n"); |
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} |
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if (stack_end->data != NULL) |
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printf ("Score: %3d\n", stack_end->data->value); |
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} |
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/** |
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* simulates and returns the next possible move for a Player or null, when no more moves are possible. |
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*/ |
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Move *simulate (int t, int player) |
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{ |
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Move *move; |
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while (t < BOARD_SIZE) { |
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if (!validMove (t)) { |
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t++; |
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continue; |
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} |
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if ((move = malloc (sizeof (Move))) == NULL) { |
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perror ("MALLOC"); |
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exit (EXIT_FAILURE); |
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} |
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if (player == 0) |
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board[t] = 'O'; |
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else |
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board[t] = 'X'; |
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move->target = t; |
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move->value = estimateFunction (); |
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push (move); |
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return move; |
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} |
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return NULL; |
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} |
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/** |
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* AlphaBeta-Algorithm: the Maximizer |
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*/ |
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int max_alpha_beta (int depth, int alpha, int beta) |
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{ |
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int moveValue; |
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0 | 202 |
int t; |
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Move *move; |
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if (desired_depth == -1) |
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desired_depth = depth; |
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t = 0; |
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while ((move = simulate (t, 0)) != NULL) { |
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/* |
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* particular move from black |
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*/ |
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t = move->target; |
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if (depth == 0 || (estimateFunction () * estimateFunction ()) == 2500) |
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moveValue = move->value; |
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else /* best next move */ |
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moveValue = min_alpha_beta (depth - 1, alpha, beta); |
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print (); |
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undo (); |
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t++; |
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if (moveValue >= beta) { |
810acedf60d8
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free (move); |
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return beta; |
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} |
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if (moveValue > alpha) { |
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alpha = moveValue; |
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if (depth == desired_depth) { |
810acedf60d8
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if (bestMove != NULL) |
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free (bestMove); |
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bestMove = move; |
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continue; |
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} |
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} |
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free (move); |
0 | 240 |
} |
241 |
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242 |
return alpha; |
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} |
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/** |
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* AlphaBeta-Algorithm: the Minimizer |
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*/ |
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int min_alpha_beta (int depth, int alpha, int beta) |
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{ |
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int moveValue; |
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0 | 252 |
int t; |
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|
0 | 254 |
Move *move; |
255 |
||
256 |
t = 0; |
|
257 |
while ((move = simulate (t, 1)) != NULL) { |
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258 |
/* |
|
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* particular move from white |
|
260 |
*/ |
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261 |
t = move->target; |
|
262 |
||
263 |
if (depth == 0 || (estimateFunction () * estimateFunction ()) == 2500) |
|
264 |
moveValue = move->value; |
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else /* best next move */ |
|
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moveValue = max_alpha_beta (depth - 1, alpha, beta); |
|
267 |
||
268 |
undo (); |
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|
269 |
free (move); |
0 | 270 |
t++; |
271 |
||
272 |
if (moveValue <= alpha) |
|
273 |
return alpha; |
|
274 |
||
275 |
if (moveValue < beta) |
|
276 |
beta = moveValue; |
|
277 |
} |
|
278 |
||
279 |
return beta; |
|
280 |
} |
|
281 |
||
282 |
/** |
|
283 |
* returns true when no more fields are empty |
|
284 |
*/ |
|
285 |
int game_over () |
|
286 |
{ |
|
287 |
int i; |
|
288 |
||
289 |
for (i = 0; i < BOARD_SIZE; i++) { |
|
290 |
if (board[i] == EMPTY) |
|
291 |
return 0; |
|
292 |
} |
|
293 |
||
294 |
return 1; |
|
295 |
} |
|
296 |
||
297 |
int main (int argc, char **argv) |
|
298 |
{ |
|
299 |
Node *actual; |
|
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|
300 |
|
0 | 301 |
int i, t, value; |
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|
302 |
|
0 | 303 |
int depth; |
304 |
||
305 |
if (argc == 2) |
|
306 |
depth = atoi (argv[1]); |
|
307 |
else |
|
308 |
depth = 1; |
|
309 |
||
48
b94d657a9acb
Policy Inonsistency on many files
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parents:
29
diff
changeset
|
310 |
if ((actual = malloc (sizeof (Node))) == NULL) { |
0 | 311 |
perror ("MALLOC"); |
312 |
return EXIT_FAILURE; |
|
313 |
} |
|
314 |
||
315 |
actual->data = NULL; |
|
316 |
actual->prev = NULL; |
|
317 |
||
318 |
stack_end = actual; |
|
319 |
||
320 |
printf ("\tTic Tac Toe\n"); |
|
321 |
||
322 |
for (i = 0; i < 5; i++) { |
|
323 |
printf ("Enter a number: "); |
|
324 |
while (scanf ("%d", &t) < 1) { |
|
325 |
printf ("Enter a number: "); |
|
326 |
t = getchar (); |
|
327 |
} |
|
328 |
||
329 |
if (!validMove (--t)) { |
|
330 |
i--; |
|
331 |
continue; |
|
332 |
} |
|
333 |
||
334 |
board[t] = 'X'; |
|
335 |
||
336 |
bestMove = NULL; |
|
337 |
value = max_alpha_beta (depth, SHRT_MIN, SHRT_MAX); |
|
338 |
||
339 |
if (bestMove == NULL) { |
|
340 |
break; |
|
341 |
} |
|
342 |
||
343 |
board[bestMove->target] = 'O'; |
|
96
810acedf60d8
alpha_beta: memory leaks
Markus Bröker <mbroeker@largo.dyndns.tv>
parents:
87
diff
changeset
|
344 |
free (bestMove); |
0 | 345 |
print (); |
346 |
||
347 |
if ((estimateFunction () * estimateFunction ()) == 2500) { |
|
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b2f1756c17ca
[alpha_beta] Fix memory leaks
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diff
changeset
|
348 |
free (actual); |
0 | 349 |
return EXIT_SUCCESS; |
350 |
} |
|
351 |
||
352 |
if (game_over ()) |
|
353 |
break; |
|
354 |
} |
|
355 |
||
356 |
print (); |
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[alpha_beta] Fix memory leaks
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parents:
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changeset
|
357 |
free (actual); |
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We use return EXIT_SUCCESS instead of return 0
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358 |
|
0 | 359 |
return EXIT_SUCCESS; |
360 |
} |