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/**
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* $Id: audioplayer.c 53 2008-01-10 00:19:41Z mbroeker $
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* $URL: http://localhost/svn/c/VirtualReader/trunk/src/audioplayer.c $
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*/
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#include <audioplayer.h>
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typedef struct {
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SDL_AudioSpec spec; // internal structure
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Uint8 *sound_buffer; // malloced pointer from sdl
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Uint32 sound_pos; // position
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Uint32 sound_len; // length in bytes
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Uint32 length; // Length in Milliseconds
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int opened; // bool opened
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int loaded; // bool loaded
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int verbose; // verbose messages
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int timeout; // timeout
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int timer; // bool timer
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} AudioDevice;
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AudioDevice AD;
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int audio_init ()
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{
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/*
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* initialize SDL for audio output
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*/
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if (SDL_Init (SDL_INIT_AUDIO) < 0) {
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fprintf (stderr, "audio_init: Cannot initialize SDL-Subsystem\n");
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return -1;
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}
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AD.sound_buffer = 0;
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AD.sound_pos = 0;
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AD.sound_len = 0;
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AD.opened = 0;
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AD.loaded = 0;
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AD.verbose = 0;
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AD.timeout = 0;
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AD.timer = 0;
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return 0;
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}
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void audio_shutdown ()
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{
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/*
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* quit sdl
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*/
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SDL_AudioQuit ();
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SDL_Quit ();
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}
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static void Callback (void *userdata, Uint8 * stream, int len)
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{
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Uint8 *waveptr = NULL;
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/*
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* loaded = 0 Segmentation fault
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* len = 0 nothing to play
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*/
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if (!(AD.loaded && len))
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return;
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waveptr = AD.sound_buffer + AD.sound_pos;
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SDL_MixAudio (stream, waveptr, len, SDL_MIX_MAXVOLUME);
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AD.sound_pos += len; /* bereits gespielt */
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if (audioplayer_gettime () > (AD.length - AD.timeout)) {
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AD.sound_pos = AD.length;
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AD.sound_len = 0;
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AD.timer = 0;
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}
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}
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Uint32 audioplayer_getsoundlen ()
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{
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return AD.sound_len;
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}
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void audioplayer_media_info (char *fname)
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{
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AD.length = audioplayer_getwavelength (fname);
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printf ("Playing %s: %d Hz, %d Bit Audio, %d Channel(s), %3.2d ms\n",
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fname, AD.spec.freq, audioplayer_getbitrate (), AD.spec.channels, AD.length);
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}
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int audioplayer_getbitrate ()
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{
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int bitrate = 0;
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switch (AD.spec.format) {
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case AUDIO_U8:
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case AUDIO_S8:
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bitrate = 8;
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break;
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case AUDIO_S16LSB:
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case AUDIO_S16MSB:
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case AUDIO_U16LSB:
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case AUDIO_U16MSB:
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bitrate = 16;
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break;
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}
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return bitrate;
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}
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Uint32 audioplayer_getwavelength (char *fname)
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{
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struct stat info;
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Uint32 value = 0;
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if (fname == NULL)
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return AD.length;
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if (stat (fname, &info) == 0)
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/*
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* the value is really big, so be carefull
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* changes in the order result in different values
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* the storage type isn`t well choosen...
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*/
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value = ((info.st_size) / (AD.spec.freq * AD.spec.channels * (audioplayer_getbitrate () / 8.0)) * 1000.0);
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return (value);
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}
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Uint32 audioplayer_getposition ()
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{
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return AD.sound_pos;
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}
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Uint32 audioplayer_gettime ()
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{
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Uint32 ret;
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ret = AD.sound_pos / (AD.spec.freq * AD.spec.channels * (audioplayer_getbitrate () / 8.0)) * 1000.0;
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return ret;
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}
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void audioplayer_settime (long tm)
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{
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AD.sound_pos = tm / 1000.0 * (AD.spec.freq * AD.spec.channels * (audioplayer_getbitrate () / 8.0));
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/*
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* Eine Adresse ...
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*/
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while ((AD.sound_pos % 2) != 0)
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AD.sound_pos++;
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if (AD.verbose)
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printf ("\e[31m[ATTENTION]\e[37m [#%d/#%d] = %d ms\n", AD.sound_pos, AD.sound_len, audioplayer_gettime ());
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}
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void audioplayer_stop ()
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{
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/*
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* stops the callback function
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*/
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SDL_PauseAudio (1);
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AD.spec.callback = NULL;
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if (AD.loaded == 1)
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SDL_FreeWAV (AD.sound_buffer);
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AD.loaded = 0;
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AD.timer = 0;
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}
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void audioplayer_delay (Uint32 milliseconds)
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{
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struct timespec tm;
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tm.tv_sec = 0;
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tm.tv_nsec = milliseconds * 1000;
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while (AD.timer)
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nanosleep (&tm, NULL);
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}
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void audioplayer_setverbose (int verbose)
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{
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AD.verbose = verbose;
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}
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int audioplayer (char *fname, Uint32 timeout)
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{
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if (SDL_LoadWAV (fname, &AD.spec, &AD.sound_buffer, &AD.sound_len) == NULL) {
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printf ("SDL: %s\n", SDL_GetError ());
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return -1;
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}
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AD.loaded = 1;
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if (!AD.opened) {
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AD.spec.callback = Callback;
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if (SDL_OpenAudio (&AD.spec, NULL) < 0) {
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fprintf (stderr, "Cannot open audio device: %s\n", SDL_GetError ());
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return -1;
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}
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AD.opened = 1;
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}
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/*
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* calls implicitly getwavelength
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*/
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audioplayer_media_info (fname);
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AD.sound_pos = 0;
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/*
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* starts playback via Callback function
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*/
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SDL_PauseAudio (0);
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/*
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* initializes the timeout mechanism
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*/
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AD.timer = 1;
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AD.timeout = timeout;
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/*
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* controlled delay
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*/
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audioplayer_delay (timeout);
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return 0;
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}
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