--- a/org/homelinux/largo/games/board/Board.java
+++ b/org/homelinux/largo/games/board/Board.java
@@ -9,7 +9,7 @@
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Image;
-import java.util.Vector;
+import java.util.ArrayList;
import javax.swing.JPanel;
@@ -21,7 +21,7 @@
protected Piece board_pieces[];
private Piece pieces[];
- protected Vector<History> stack;
+ protected ArrayList<History> stack;
protected int moveNr;
protected static final int EMPTY = 0;
@@ -56,7 +56,7 @@
black = false;
blacksTurn = false;
board_pieces = getPieces(pieces);
- stack = new Vector<History>();
+ stack = new ArrayList<History>();
moveNr = 0;
}
@@ -286,8 +286,8 @@
moveNr -= 2;
- h1 = stack.elementAt(moveNr);
- h2 = stack.elementAt(moveNr + 1);
+ h1 = stack.get(moveNr);
+ h2 = stack.get(moveNr + 1);
board_pieces[h1.pos] = h1.piece;
board_pieces[h2.pos] = h2.piece;
@@ -305,8 +305,8 @@
if (moveNr > stack.size() - 2)
return;
- h1 = stack.elementAt(moveNr);
- h2 = stack.elementAt(moveNr + 1);
+ h1 = stack.get(moveNr);
+ h2 = stack.get(moveNr + 1);
board_pieces[h1.pos] = h2.piece;
board_pieces[h2.pos] = new Piece(null, null, EMPTY, 0);
@@ -334,14 +334,12 @@
if (size < 2)
return;
- h1 = stack.elementAt(size - 1);
- h2 = stack.elementAt(size - 2);
+ h1 = stack.remove(size - 1);
+ h2 = stack.remove(size - 2);
pieces[h1.pos] = h1.piece;
pieces[h2.pos] = h2.piece;
- stack.setSize(size - 2);
-
/* Reset the current player */
setBlacksTurn(h2.turn);
}